Unreal Engine 4 Game Development Quick Start Guide by Rachel Cordone
Author:Rachel Cordone [Rachel Cordone]
Language: eng
Format: epub
Tags: COM087020 - COMPUTERS / Desktop Applications / Design and Graphics, COM012040 - COMPUTERS / Programming / Games, COM051300 - COMPUTERS / Programming / Algorithms
Publisher: Packt
Published: 2019-05-28T07:13:28+00:00
The checkbox is used for toggling Boolean properties—for example, if the player wanted to invert the y axis on their mouse, then you would use one of the following on a settings menu:
Style: You can define custom images and colors for the checkbox here
Appearance | Checked State: This changes the default state of the checkbox
Image
The Image widget displays a texture. It can be a simple static image—for example, a background for the menu. It can also be changed during play—for example, an icon for the current weapon that the player is holding. Under this section, you have Appearance | Brush, which defines the texture or material that you can use.
Note that materials must use the UI Material Domain in order to be displayed.
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